Longmont Potion Castle III (1995)

Longmont Potion Castle III

Track 35: Wizard Of Wor

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Last modified: 2025-02-14T11:40:44
Model used: distil-whisper/distil-large-v3
Speakers adjusted? false
Subtitles adjusted? false




  • 1 -- SPEAKER_00: Hello?
  • 2 -- SPEAKER_00: Yeah, it's coming about the video game that you're selling.
  • 3 -- SPEAKER_02: Yeah?
  • 4 -- SPEAKER_00: Wizard of War.
  • 5 -- SPEAKER_00: Yeah.
  • 6 -- SPEAKER_00: What's up?
  • 7 -- SPEAKER_00: Yeah, I wanted to buy it.
  • 8 -- SPEAKER_00: Sure.
  • 9 -- SPEAKER_00: Actually, I wanted to trade something for it.
  • 10 -- SPEAKER_03: Um, hold on.
  • 11 -- SPEAKER_03: Huh?
  • 12 -- SPEAKER_03: Hold on a second.
  • 13 -- SPEAKER_00: What do you do in the game?
  • 14 -- SPEAKER_03: Oh, it's just like, you have this little dude, and you have to go shoot all.
  • 15 -- SPEAKER_03: You have to go shoot all these aliens and stuff and this wizard dude.
  • 16 -- SPEAKER_00: You have to shoot a wizard dude?
  • 17 -- SPEAKER_00: Yeah.
  • 18 -- SPEAKER_00: It's a bad or what?
  • 19 -- SPEAKER_03: It's okay for a 1981 game.
  • 20 -- SPEAKER_03: It's bad.
  • 21 -- SPEAKER_00: It's got a joystick on it.
  • 22 -- SPEAKER_00: Yeah.
  • 23 -- None: You bet.
  • 24 -- SPEAKER_00: You bet it does.
  • 25 -- SPEAKER_00: Yeah, I wanted to trade something for it.
  • 26 -- SPEAKER_00: I've got putty.
  • 27 -- SPEAKER_03: Well, you're gonna have to talk to someone else about the money parts.
  • 28 -- SPEAKER_00: It's pretty.
  • 29 -- SPEAKER_00: Puddy, not money, though.
  • 30 -- SPEAKER_02: Yeah?
  • 31 -- SPEAKER_00: Uh, yeah, I wanted to trade something for Wizard of War.
  • 32 -- SPEAKER_02: Uh, what?
  • 33 -- SPEAKER_00: I wanted to trade, um, some, like, putty.
  • 34 -- SPEAKER_02: Puddy?
  • 35 -- SPEAKER_00: Uh-huh.
  • 36 -- SPEAKER_00: If that's acceptable.
  • 37 -- SPEAKER_02: I don't know that I would have any use for putty.
  • 38 -- SPEAKER_02: What kind of putty are you talking about?
  • 39 -- SPEAKER_02: Chewable?
  • 40 -- SPEAKER_02: Nah, I don't think I'd be.
  • 41 -- SPEAKER_02: I don't think I'd really have any use to.
  • 42 -- SPEAKER_00: How about a zebra?
  • 43 -- SPEAKER_02: A zebra.
  • 44 -- SPEAKER_02: Yeah, I'd clean up after him.
  • 45 -- SPEAKER_02: Huh?
  • 46 -- SPEAKER_02: I would have to clean up after him.
  • 47 -- SPEAKER_00: How about, like, something like bronze statuary or hummels or any pottery or...
  • 48 -- SPEAKER_02: Well, that's really why I'm trying to sell this, is because I'm trying to...
  • 49 -- SPEAKER_00: I have some souvenir spoons or some, you know, rugs and stuff.
  • 50 -- SPEAKER_00: Some, you know, rugs and stuff.
  • 51 -- SPEAKER_02: I'm really trying to eliminate some stuff around the house.
  • 52 -- SPEAKER_02: That's why I make more room.
  • 53 -- SPEAKER_02: I don't really need to fill it up with something else.
  • 54 -- SPEAKER_00: How about rod iron or teak?
  • 55 -- SPEAKER_02: I don't really need any of that either.
  • 56 -- SPEAKER_00: How about a 67 Mercury Cougar?
  • 57 -- SPEAKER_01: A 67 Mercury Cougar.
  • 58 -- SPEAKER_00: Mm-hmm.
  • 59 -- None: Mm-hmm.
  • 60 -- SPEAKER_01: Does it run?
  • 61 -- SPEAKER_00: Yes.
  • 62 -- SPEAKER_01: What shape is it in?
  • 63 -- SPEAKER_00: Um, it's missing all four doors and all the wheels and tires and windows.
  • 64 -- SPEAKER_02: No, I don't think I'd have any use for that thing.
  • 65 -- SPEAKER_00: Can I come over and play it?
  • 66 -- SPEAKER_02: Hmm.
  • 67 -- SPEAKER_00: I mean, just for a quarter each time?
  • 68 -- SPEAKER_02: Nah.